Toucanoban is a sokoban style puzzle game. In this mini course, you’ll learn how to make a grid based 2D puzzle game. We’ll cover lots of fun topics, including
- Area based characters
- Grid based movement
- Tween based movement
- Raycasts to detect collision
- Tool scripts
- Using resources in export variables
- The magic of ConfigFile
And much more!
The course is designed for people who know the basics of Godot and it’s designed to be completable in an afternoon. At the end of the course, you’ll have an easily expandable game with a slew of fun mechanics. You can even play the prototype free of charge right now by downloading it from our itch.io page!
So sign up today and help your players learn the ancient art of box-pushing!
Hi! I'm Yann!
I'm one of the founders of Canopy Games.
I have a Masters of Science in Theatre Education degree from the City College of New York and a Bachelor of Arts degree in Drama and Theatre Arts from Goldsmith's College, University of London. I currently live in the UK where I teach on a variety of subjects (mostly online).
I'm a passionate advocate for quality education in all fields, and my pedagogy is routed in a "learner-centered" model. I love my cats, teaching, playing computer, board and card games, exploring forests and cooking.
StartAdding A Camera (1:49)
StartMaking The Menu (14:29)
StartMaking The Menu Work (8:18)
StartMaking The Options Menu (9:02)
StartMaking the Options Menu Work (19:31)
StartThe Magic of ConfigFile (20:48)
StartThe Music Bug (2:55)
StartPretty Particles Party (19:21)
StartDancing Toucy (4:07)