BCS: Geometry Nodes For Blender 3.3

Learn Geometry Nodes for Blender 3.3 in this Beginners Course.

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Welcome to the Geometry Nodes For Beginners course.

Geometry Nodes is a visual scripting tool inside Blender that allows for more complex and responsive workflows. In Blender 3.0, a new fields system was introduced and now that it's had time to mature, we've updated our Geometry Nodes course for Blender 3.3 LTS.

By the end of this new course with Erin, you’ll have learnt all the basics of navigating this system, and be able to create an entire scene- all animated within a single node tree.

In this course you will learn:

  • All the basics of the new geometry nodes system in Blender 3.3
  • How to use the node graph and spreadsheet editor with specific shortcuts
  • Understand the specifics of the fields system
  • How to create geometry and apply materials directly with nodes
  • How to do displacement, scattering, animation and more...

This Course Has English Closed Captions!

At Canopy Games, we want our courses to be as accessible as possible.

Unlike AI systems which generated mismatched or incorrect captions, our Closed Captions are manually done to ensure they accurately reflect the content in the lectures.

Our goal is to ensure all our active courses have Closed Captions.

Your Instructor


In 2009, aged 14, Erin made their first Blender tutorial about bump maps in Blender 2.49b. While a lot has changed in Blender over the last decade, their interest in sharing the wonder that is this 3D software has not. Blender has gone from strength to strength and it’s so exciting witnessing this new chapter of Geometry Nodes!

Erin is fascinated with procedural workflows, whether that's in shaders, or modelling with Geometry Nodes or Sverchok and, more recently, scripting with Python and C#. They find the ability to have truly interconnected, reactive systems exciting, especially coming from a background of built environment.

Erin is a qualified Cabinet Maker and Interior Designer and is now working as a Senior Procedural Artist at Unity Technologies helping to build the future of real-time 3D creation.

Frequently Asked Questions

When does the course start and finish?
The course starts now and never ends! It is a completely self-paced online course - you decide when you start and when you finish.
How long do I have access to the course?
How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like - across any and all devices you own.
What if I am unhappy with the course?
We would never want you to be unhappy! If you are unsatisfied with your purchase, contact us in the first 30 days and we will give you a full refund.

Get started now!